For further information on the mission search algorithm, see the following documentation.
This function belongs to the optional module GEOMIPS
Refer to documentation Implementation
This function contains a single grid to be filled.
Presentation
The algorithm scans the records in the sequence number order until a record is found that meets the mission criteria. An empty field means that all the values are accepted.
Example 1: Let us consider the resource type RST1 authorized to perform STORING missions mission area MA1 only. On the other hand, the resource can conduct missions in all mission areas. They cannot conduct any other mission type. The following will be set up:
Seq. no. | Resource type | Mission type | Mission area | Priority |
10 | RST1 | STORING | MA1 | 5 |
20 | RST1 | TRFRPNN |
| 5 |
Example 2: Let us consider the resource type RST1 authorized to perform STORING and TRFRPNN missions in all the mission areas. On the other hand, using the same mission characteristics (same priority and mission area), the resource wants to assign a priority to the TRFRPNN missions with respect to the STORING missions in mission area MA1. The following will be set up:
Seq. no. | Resource type | Mission type | Mission area | Priority |
10 | RST1 | STORING | MA1 | 3 |
20 | RST1 | TRFRPNN | MA1 | 2 |
30 | RST1 | STORING |
| 4 |
40 | RST1 | TRFRPNN |
| 4 |
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Fields
The following fields are present on this tab :
| Number making it possible to use the rules defined in this screen by order of priority. |
| Code identifying the type of resource (defined by site). A resource type identifies a set of resources likely on any given site to perform the same types of missions, access the same mission areas and use the same types of materials. |
| Code identifying the type of mission (defined by site). A mission type represents a logistical flow of the warehouse (like the receipt, the storage, etc.). |
| Code identifying a mission area (defined by site). A mission area is a part of a store. For the main and allocation stores: the area is a group of aisles (travel sequences) (1 store = n areas). For the other types of stores: the area is a full store (1 store = 1 area) |
| Specifies a priority to sort missions having the same characteristics (priority, mission area) based on the "priority" of their combination (mission type, mission area). |
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